pub struct Edge {
pub handler: String,
pub from: Vec<String>,
pub guards: Vec<String>,
pub to: Target,
pub outcome: Option<String>,
pub span: Span,
pub violations: Vec<Violation>,
pub commits: bool,
}Expand description
One way a handler can leave the field.
Fields§
§handler: String§from: Vec<String>The states this path can start in, in declaration order.
guards: Vec<String>Conditions on the path that don’t constrain the field, as source text.
to: Target§outcome: Option<String>The value the handler yields on this path (Ok(())); None for unit.
span: SpanThe write, or for an unchanged path the tail, for click-to-code.
violations: Vec<Violation>#2197: the transition step invariants this edge can violate.
commits: bool#2197: whether this edge’s handler commits — the emitter wraps a
handler in the commit that runs transitions only when it writes some
store field (bynk_lower::body_writes_state); a handler that doesn’t
can violate none.
Trait Implementations§
impl StructuralPartialEq for Edge
Auto Trait Implementations§
impl Freeze for Edge
impl RefUnwindSafe for Edge
impl Send for Edge
impl Sync for Edge
impl Unpin for Edge
impl UnsafeUnpin for Edge
impl UnwindSafe for Edge
Blanket Implementations§
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